Specific Topic Of Mobile Games

Specific Topic Of Mobile Games

Specific topic of mobile games

Daftar Isi

1. Specific topic of mobile games


Answer:

Specifically, mobile video games are characterized by portability, immediacy, and accessibility (7), which may increase the risk for addictive behavioral patterns and, thus, more severe mental health problems.

Explanation:


2. specific topic of mobile games ?​


Answer:

The specific topic of some mobile games is for example the quality.

hope it helps po

Answer:

Specifically , mobile video games are characterized by portability,immediacy and accesbility (7) which may increase the risk of addictive behavioral patterns and,thus, more severe mental health problems

Explanation:

HOPE IT HELP CORRECT ME IF WRONG PA BRAINLIEST PO THEN PA RATE NG FIVE #CARRYONLEARNING

3. specific research topic of mobile games​


Answer:

The effects of mobile games on High School student's academic performance.

Hope it helps <3

Answer:

Effects of mobile gaming patterns on learning outcomes: A literature review

Within the past decade, a growing number of educational scientists have started to recognise the multifaceted potential that mobile learning games have as a tool for learning and teaching. This paper presents a review of current research on the topic to better understand game mechanisms with regard to learning outcomes. The purpose of this paper is twofold. First, we introduce a framework of analysis which is based on previous work on game design patterns for mobile games and on learning outcomes. The framework focuses on two aspects, motivation and knowledge gain. Second, we present a set of patterns which we identified in the literature and that positively influence these two aspects. Our results support the general assumption that mobile learning games have potential to enhance motivation. It reveals that game mechnisms such as Collaborative Actions or Augmented Reality provide incentive to get engaged with learning and/or a certain topic. With regard to knowledge gain, results are less comprehensive. Biographical notes: Birgit Schmitz holds a position as a Researcher and PhD student at the Centre for Learning Sciences and Technologies (CELSTEC) of the Open University of the Netherlands. She is doing empirical research on the educational potential of serious games and mobile learning games. Additionally, she works with the Humance AG, where she manages research projects, develops training concepts and produces multimedia trainings. She received her diploma in Business Education in 1997 and qualified as a teacher for vocational education and training in 2000.

Explanation:

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4. what are specific topic about mobile games​


Answer:

Improved Moods.

Boost Your Brain Power.

They Bring People Together.

They Help Kids with Autism.

They Improve Dexterity.

Improves Problem Solving.

Improves Concentration.

They Teach You Things.

Explanation:


5. think of at least two specific research topics▪ Fingerprinting▪ Ethics and Genetics▪ Humans and Wildlife▪ Malnutrition▪ Psychology of Plastic Surgery▪ Vaccines▪ Violence▪ Racism▪ Sex Education▪ Social Media▪ Terrorism▪ Online Learning▪ Gender Roles▪ DNA▪ Insecticides▪ Export and Import▪ Intermittent Fasting▪ Food Nutrition▪ Privacy Issues▪ Mobile Games▪ Computer Literacy▪ Online Selling▪ Accounting System▪ Marketing Strategies▪ Technology and Business▪ Thermal InsulationFor example:Broad Topic: Online SellingSpecific Topic: Influence of Internet Based Marketing Activities on Digital Consumer’s MindPa sagot naman po Salamat​


Answer:

the effect of malnutrition in the children.

the influence of social media to the teenage.


6. The variable which is not influenced by other variables in the study. Select one: a. Independent variable b. Discrete variable c. Dependent variable d. Common variable Choose a good research problem for a qualitative research? Select one: a. A lawmaker is thinking of an innovation for a cleaner election. b. A shopper wants to compare the number of shoppers during ordinary and Christmas season. c. A teacher was considering a computer instructional tool for active learning pedagogy. d. A student examined the function of boxing as a way to help adolescents with a criminal record to deal with aggression What part of the research problem is described here? It must be free from biases and impartiality. Select one: a. Determine a problem b. Form a hypothesis c. Design the study d. Analyze data What is in significance of the study? Select one: a. research questions b. research purpose c. research coverage d. research beneficiaries Conclude the delimitation of a research with the title Impact of Electronic, Video and Mobile Games on Social Development of Teenagers Select one: a. This study does not include the health effects of these technologies to teenagers. b. This study is focused only on the effects of these new technologies to the social growth of teenagers. c. All of the choices d. This study is limited to the social development of teenagers including the improvement on their attitude and values. It lets the meaning emerge from the participants. Select one: a. Significance of the Study b. Scope and Delimitation c. Qualitative Research d. Statement of the Problem e. Quantitative Research What is the sample size in qualitative research? Select one: a. big b. holistic c. small d. representative Validity in research refers to Select one: a. How well a test measures what it is supposed to measure b. How the researcher uses the instrument to the participants c. the legality of the test to be used d. The power of the instrument to be used What implications do human values have on qualitative research? Select one: a. They contribute to the value of the data set by other researchers. b. They influence the number of researchers to be involved in the study. c. They set the price the research is worth to be sold for. d. They influence the ethical decisions of the researcher. What ethical dilemma is needed in this situation: A celebrity’s recent scandal involving the “hacking” of her personal photographs on iCloud where her personal information was accessed for a research on the lifestyle of local celebrities. Select one: a. Informed consent b. Misconduct in research c. Authorship d. Conflicts of interests Which of the following statements applies to research knowledge? Select one: a. Determined students travel to search for topics. b. A social media user surveys online. c. A child is learning how to speak. d. Critical readers become curious analysts. Its hypotheses are Specific, testable, stated prior to particular study. Select one: a. Qualitative b. Quantitative c. All of the choices d. None of the choices To be original, a study must be Select one: a. None of the choices b. Conducted with a sample that has never been studied before c. Radically different from previous research d. Addressing a gap in the existing research literature e. All of the choices Which is a good argument in the research hypothesis? Select one: a. Childhood obesity is alarming nowadays. b. More students get sick during the final week of testing than at other times. c. A dog can be trained to alert a human if the telephone is ringing. d. The amount of sun exposure is good to a plant. In selecting factors for a study, which of these does a researcher needs to consider? Select one: a. They are not of interesting so only few will choose them. b. They are available for investigation. c. They do not lead to another question. d. They have been investigated before.


Independent Variable

Independent variables are variables that are not influenced by other variables in the study. These are variables that does not depend on another variable and is not changed by any factors the study is trying to measure. These are the variables that are changed or controlled in a scientific research to test its impact on the dependent variables. These are often denoted by x in an experiment or graph.

Qualitative Research

A good example of a qualitative research problem is a student examined the function of boxing as a way to help adolescents with a criminal record to deal with aggression.

Designing the Study

Designing the study is the part of the research problem that must be free from biases and impartiality.

Significance of the Study

Significance of the study contains the research beneficiaries.

Delimitation of a Research

The delimitation of a research with the title "Impact of Electronic, Video, and Mobile Games on Social Development of Teenagers" will be this study is focused only on the effects of these new technologies to the social growth of teenagers.

Qualitative Research

A qualitative research allows the meaning emerge from the participants.

Sample size

The sample size in qualitative research is small.

Validity

Validity in research refers to how well a test measures what it is supposed to measure.

Implications of Human Values on Qualitative Research

Human values influence the ethical decisions of the researcher in a qualitative research.

Ethical Dilemma

The ethical dilemma regarding a celebrity who had been scandaled after her personal photographs on iCloud have been hacked as her personal information was accessed for a research on the lifestyle of local celebrities will be informed consent.

Research Knowledge

Research knowledge applies when a social media user surveys online.

Hypotheses

Both qualitative and quantitative research have specific, testable, stated hypotheses rior to a particular study.

Study

To be original, a study must be radically different from previous research.

A Good Argument

An example of a good argument in the research hypothesis is childhood obesity is alarming nowadays.

Factors for a Study

In selecting factors for a study, researcher needs to consider that they are available for investigation.


7. specific research topic on mobile games


Answer:

module first before Play

Explanation:

because games make you feel sad


8. Think of at least two specific research topics from the broad topics listed below following the guidelines explained above. Write your answers on your notebook. (5 points each) - Fingerprinting Ethics and Genetics Humans and Wildlife Malnutrition Psychology of Plastic Surgery Vaccines Violence Racism Sex Education Social Media . Terrorism Online Learning Gender Roles . DNA Insecticides Export and Import Intermittent Fasting Food Nutrition Privacy Issues Mobile Games Computer Literacy Online Selling Accounting System Marketing Strategies • Technology and Business Thermal Insulation .


Both the sorts and the degree of innovation in the general public give knowledge into understanding a foundation. Institution managing Western standards are subject to the condition of public framework, for example power, water, transport; those which focus on native examination standards might have entirely unexpected conditions. Hence, comprehend the degree of applicable innovation in the institutional setting and regardless of whether such innovation is characterized by PC proficiency or by profoundly created native techniques for verbal and nonverbal correspondence. It may likewise be useful for an evaluation to incorporate a thought of the cycle by which new innovation comes into utilization, both to see that it is so hard to obtain required exploration advancements and to foster an appreciation for the general public's eagerness to accept both new information and change.

9. Directions: Identify the specific type of qualitative research design for the each given topic. Choose: A for content/discourse analysis D for historical analysis B for ethnographyy E for case study C for phenomenology 1.Parents' Views about the K to 12 Curriculum 2.The Lone Grade VI Speed Reader of UST High School 3. The Muslim Wedding Rites 4.The Rise and Fall of the Twenty-Year Reign of Former President, Ferdinand Marcos 5.Spiderman: The Very First Film in the 21st Century6. Burial Practices of the Mangyans 7.The Life and Works of Rizal: An Analysis8. Mobile Gaming Addiction among the SHS Learners 9.The Nature of Corona Virus Disease 10. SHS Learners Study Habits.​


Answer:

1.A

2.C

4.E

5.B

6.D

9.A

10.E

Explanation:

hope it's help


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